Holdings Information
Video game law in a nutshell / Dan D. Nabel, Bill Chang.
Bibliographic Record Display
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Title:Video game law in a nutshell / Dan D. Nabel, Bill Chang.
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Variant Title:Videogame law in a nutshell
Video game law
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Author/Creator:Nabel, Dan D., author.
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Other Contributors/Collections:Chang, Bill, author.
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Published/Created:Eagan, MN : West Academic Publishing, [2024]
©2024
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Holdings
Holdings Record Display
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Location:LAW LIBRARY (level 3)Where is this?
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Call Number: KF3994 .N22 2024
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Number of Items:1
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Status:Available
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Location:LAW LIBRARY (level 3)Where is this?
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Library of Congress Subjects:Video games--Law and legislation--United States.
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Edition:Second edition.
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Description:xvi, 464 pages : illustrations ; 19 cm.
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Series:Nutshell series.
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Summary:"[This book] guides you through a video game's entire legal life cycle. You can use this book to: learn to spot legal issues in video game development and publishing; help your organization/clients avoid liability and maximize legal protections; and confidently chart a path through complex territory, including e-sports and global game ratings."-- Provided by the publisher
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Notes:Includes index.
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ISBN:9781685614515 (paperback)
1685614515 (paperback)
9798887868318 (online)
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Contents:How will we create game content? (Part 1)
How will we create game content? (Part 2)
How will we make our game?
How can we protect our content?
How can I generate revenue?
How will I bring my game to market? (Part 1)
How will I bring my game to market? (Part 2)
How can I manage players?
When should I take legal action to protect my game?
How will we get people to watch our game?