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    Foundations of 3D computer graphics / Steven J. Gortler.

    • Title:Foundations of 3D computer graphics / Steven J. Gortler.
    •    
    • Author/Creator:Gortler, Steven J. (Steven Jacob), 1966-
    • Other Contributors/Collections:EBSCOhost.
    • Published/Created:Cambridge, Mass. : MIT Press, ©2012.
    • Holdings

      • Location:ONLINEWhere is this?
      • Call Number: T385
      • Number of Items:
        0
      • Status:No information available 
       
    • Library of Congress Subjects:Computer graphics.
      Three-dimensional display systems.
    • Subject(s):Electronic books.
    • Description:1 online resource ; cm.
    • Notes:Description based on print version record.
      Includes bibliographical references and index.
      Description based on print version record.
    • ISBN:0262305747 (electronic bk.)
      9780262305747 (electronic bk.)
      9780262017350 (hardcover : alk. paper)
      0262017350 (hardcover : alk. paper)
    • Contents:1. Introduction
      2. Linear
      3. Affine
      4. Respect
      5. Frames in graphics
      6. Hello world 3D
      7. Quaternions (a bit technical)
      8. Balls, track and arc
      9. Smooth interpolation
      10. Projection
      11. Depth
      12. From vertex to pixel
      13. Varying variables (tricky)
      14. Materials
      15. Texture mapping
      16. Sampling
      17. Reconstruction
      18. Resampling
      19. Color
      20. What is ray tracing?
      21. Light (technical)
      22. Geometric modeling, basic intro
      23. Animation, not even an introduction
      appendix A. Hello world 2D
      appendix B. Affine functions.
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