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    Game-based learning : theory, strategies and performance outcomes / Youngkyun Baek, editor.

    • Title:Game-based learning : theory, strategies and performance outcomes / Youngkyun Baek, editor.
    •    
    • Other Contributors/Collections:Baek, Youngkyun, editor.
    • Published/Created:New York : Nova Science Publishers, [2017]
    • Holdings

       
    • Library of Congress Subjects:Educational games.
      Educational games--Design and construction.
    • Description:vii, 460 pages : illustrations ; 26 cm
    • Series:Education in a competitive and globalizing world series.
    • Notes:Includes bibliographical references and index.
    • ISBN:9781536119008 hardcover
      1536119008 hardcover
    • Contents:Machine generated contents note: pt. I Introduction
      ch. 1 Unpacking Digital Game-Based Learning: A Review of Definitions, Effectiveness, and Opportunities / Achraf Touati
      pt. II Theories
      ch. 2 Amazon Echo: Perceptions of an Emerging Technology for Formal and Informal Learning / Greg Kessler
      ch. 3 Augmented Reality Game-Based Learning: A Review of Applications and Design Approaches / Ramon Fabregat
      ch. 4 Connecting Game and Instructional Design through Development / Silvia Pernsteiner
      ch. 5 Game-Based Learning, Serious Games, and Gamification: A Necessary but Confusing Distinction / Robin Turner
      ch. 6 Motivation and Mastery Cycle Framework: Predicting Long-Term Benefits of Educational Games / Danielle S. McNamara
      ch. 7 Sustaining Immersive Game-Based Learning Environments / Brian J. Arnold
      ch. 8 Keeping It Unreal: The Permeable Border between Reality and Fantasy in Educational Video Games / Meiyi Song
      ch. 9 Dependency-Centered Design as an Approach to Pedagogical Authoring / David Williamson Shaffer
      ch. 10 Understanding Game Mechanics under the Activity Theory Approach in DGBL / Margarida Romero
      ch. 11 Enjoyment in Game Based Learning: Exploring the Importance of the Fun Factor in Game Play / Kay K. Seo
      pt. III Strategies
      ch. 12 Collaboration, Cooperation, and Competition: Toward a Better Understanding of Conceptual Differences in Mobile Learning Games / Youngkyun Baek
      ch. 13 Behind the Curtain: Effective Design of Instructional Experiences for K-12 Learners Using Digital Game-Based Learning / Vito Dipinto
      ch. 14 Projective Reflection: Facilitating Learning as Identity Change through Game-Based Learning / Amanda Barany
      ch. 15 Game Based Learning across Cultures / Aysegul Gok
      ch. 16 Game Based Learning through Near Field Communication / Martin Ebner
      ch. 17 Improving South African Education Through Game-Based Learning / Shelanna Khethiwe Sturgess
      ch. 18 Cooperative Competition, Reflective Communication, and Social Awareness in Public High School Math Classes / Sandra Schamroth Abrams
      ch. 19 Metagame: An Overlooked Educational Space / Kae Novak
      pt. IV Performance Outcomes
      ch. 20 Effect of Game Concept Familiarity and Gender on Primary Pupils' Achievements in a Game-Based Mathematics Learning Environment / Adebowale O. Adebagbo
      ch. 21 Game-based Learning to Raise Awareness of Nuclear Proliferation / Nancy B. Sardone
      ch. 22 Performance In Situ: Practical Approaches to Evaluating Learning within Games / David Vallett.
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