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    License to play : the ludic in Japanese culture / Michal Daliot-Bul.

    • Title:License to play : the ludic in Japanese culture / Michal Daliot-Bul.
    •    
    • Author/Creator:Daliot-Bul, Michal, author.
    • Other Contributors/Collections:Project Muse 2015 Complete Collection.
    • Published/Created:Honolulu : University of HawaiĘ»i Press, 2014.
    • Holdings

      • Location:ONLINEWhere is this?
      • Call Number: GV125
      • Number of Items:
        0
      • Status:No information available 
       
    • Library of Congress Subjects:Play--Japan--History.
      Leisure--Japan--History.
      Japan--Social life and customs.
    • Description:1 online resource.
    • Summary:"Play is one of the most powerful cultural forces in contemporary Japan and in other late modern societies. In this notable contribution to our understanding of play, Michal Daliot-Bul explores the intricate and dynamic transformations of culture and play (asobi) in Japan. Along the way, she takes readers on a theoretically informed journey to better comprehend what makes play a significant cultural function, asking such questions as "How can we explain the dialectics between play as a biological instinct and play as a culturally specific activity? What defines the best player? How is creativity related to play? What is the difference between play and playfulness? Are some cultures more play-oriented than others, and if so, why?" Daliot-Bul argues that the cultural meaning of play and its influence on sociocultural life are not inherent properties of a fixed, universal behavior called play but rather are conditioned by changing cultural contexts and competing social ideologies. Spanning Japan's premodern period to the twenty-first century, the extent and expressions of play described in this book become thought-provoking lenses through which to view Japanese social dynamics and cultural complexities. As she approaches the post-industrialized 1970s in Japan, Daliot-Bul's narrative also explores urban consumer culture as a system for organizing daily life, the tension between institutional and contemporary popular cultures, the production of new gender identities, and the cultural construction of urban space." -- Publisher's description.
    • Reproduction note:Electronic reproduction. Baltimore, MD Available via World Wide Web.
    • Notes:Includes bibliographical references and index.
      Description based on print version record.
    • ISBN:0824847881 (electronic bk.)
      9780824847883 (electronic bk.)
      9780824839406 (cloth : alk. paper)
      0824839404 (cloth : alk. paper)
    • Contents:The linguistic concept of "play" in Japanese
      Play as a formative element of culture
      The otherness of play
      The rules of the game, or, how to become the best player
      Creativity in play
      Contested meanings of play.
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