Holdings Information
License to play : the ludic in Japanese culture / Michal Daliot-Bul.
Bibliographic Record Display
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Title:License to play : the ludic in Japanese culture / Michal Daliot-Bul.
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Author/Creator:Daliot-Bul, Michal, author.
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Other Contributors/Collections:Project Muse 2015 Complete Collection.
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Published/Created:Honolulu : University of Hawaiʻi Press, 2014.
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Holdings
Holdings Record Display
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Location:ONLINEWhere is this?
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Call Number: GV125
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Number of Items:
0
- Status:No information available
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Location:ONLINEWhere is this?
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Library of Congress Subjects:Play--Japan--History.
Leisure--Japan--History.
Japan--Social life and customs.
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Description:1 online resource.
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Summary:"Play is one of the most powerful cultural forces in contemporary Japan and in other late modern societies. In this notable contribution to our understanding of play, Michal Daliot-Bul explores the intricate and dynamic transformations of culture and play (asobi) in Japan. Along the way, she takes readers on a theoretically informed journey to better comprehend what makes play a significant cultural function, asking such questions as "How can we explain the dialectics between play as a biological instinct and play as a culturally specific activity? What defines the best player? How is creativity related to play? What is the difference between play and playfulness? Are some cultures more play-oriented than others, and if so, why?" Daliot-Bul argues that the cultural meaning of play and its influence on sociocultural life are not inherent properties of a fixed, universal behavior called play but rather are conditioned by changing cultural contexts and competing social ideologies. Spanning Japan's premodern period to the twenty-first century, the extent and expressions of play described in this book become thought-provoking lenses through which to view Japanese social dynamics and cultural complexities. As she approaches the post-industrialized 1970s in Japan, Daliot-Bul's narrative also explores urban consumer culture as a system for organizing daily life, the tension between institutional and contemporary popular cultures, the production of new gender identities, and the cultural construction of urban space." -- Publisher's description.
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Reproduction note:Electronic reproduction. Baltimore, MD Available via World Wide Web.
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Notes:Includes bibliographical references and index.
Description based on print version record.
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ISBN:0824847881 (electronic bk.)
9780824847883 (electronic bk.)
9780824839406 (cloth : alk. paper)
0824839404 (cloth : alk. paper)
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Contents:The linguistic concept of "play" in Japanese
Play as a formative element of culture
The otherness of play
The rules of the game, or, how to become the best player
Creativity in play
Contested meanings of play.