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    Mathematics for Computer Graphics by John Vince.

    • Title:Mathematics for Computer Graphics by John Vince.
    •    
    • Author/Creator:Vince, John.
    • Other Contributors/Collections:SpringerLink (Online service)
      Springer Nature - Springer Computer Science eBooks 2017 English International
      SpringerLink ebooks - Computer Science without Lecture Notes (2017)
    • Published/Created:London : Springer London : Imprint: Springer, 2017.
    • In:Springer eBooks
    • Holdings

      • Location:ONLINEWhere is this?
      • Call Number: T385
      • Number of Items:
        0
      • Status:No information available 
       
    • Library of Congress Subjects:Computer graphics.
    • Subject(s):Electronic books.
      Computer Graphics.
      Mathematical Applications in Computer Science.
    • Edition:5th ed. 2017.
    • Description:1 online resource
    • Series:Undergraduate Topics in Computer Science,
    • Terms governing use:Access may be restricted to institutions with a site license.
    • Summary:John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded fifth edition. The first five chapters cover a general introduction, number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on vectors, matrix algebra, transforms, interpolation, curves and patches, analytic geometry and barycentric coordinates. Following this, the reader is introduced to the relatively new topic of geometric algebra, followed by two chapters that introduce differential and integral calculus. Finally, there is a chapter on worked examples. Mathematics for Computer Graphics covers all of the key areas of the subject, including: · Number sets · Algebra · Trigonometry · Coordinate systems · Determinants · Vectors · Quaternions · Matrix algebra · Geometric transforms · Interpolation · Curves and surfaces · Analytic geometry · Barycentric coordinates · Geometric algebra · Differential calculus · Integral calculus This fifth edition contains over 120 worked examples and over 320 colour illustrations, which are central to the author’s descriptive writing style. Mathematics for Computer Graphics provides a sound understanding of the mathematics required for computer graphics, giving a fascinating insight into the design of computer graphics software and setting the scene for further reading of more advanced books and technical research papers.
    • ISBN:9781447173366
      9781447173342
      9781447173359
    • Contents:Introduction
      Numbers
      Algebra
      Trigonometry
      Coordinate Systems
      Determinants
      Vectors
      Matrix Algebra
      Geometric Transforms
      Interpolation
      Curves and Patches
      Analytic Geometry
      Barycentric Coordinates
      Geometric Algebra
      Calculus: Derivatives
      Calculus: Integration
      Worked Examples
      Conclusion.
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