Holdings Information
3D math primer for graphics and game development / Fletcher Dunn, Ian Parberry.
Bibliographic Record Display
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Title:3D math primer for graphics and game development / Fletcher Dunn, Ian Parberry.
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Variant Title:Three-D math primer for graphics and game development
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Author/Creator:Dunn, Fletcher.
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Other Contributors/Collections:Parberry, Ian.
Taylor & Francis eBooks EBA
Taylor & Francis eBooks A-Z
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Published/Created:Boca Raton, FL : A K Peters/CRC Press, c2011.
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Holdings
Holdings Record Display
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Location:ONLINEWhere is this?
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Call Number: T385
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Number of Items:
0
- Status:No information available
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Location:ONLINEWhere is this?
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Library of Congress Subjects:Computer graphics.
Video games--Programming.
Computer science--Mathematics.
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Subject(s):Electronic books.
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Edition:2nd ed.
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Description:1 online resource
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Terms governing use:Access may be restricted to institutions with a site license.
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Summary:"This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"--Provided by publisher.
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Notes:"An A K Peters book."
Includes bibliographical references (p. 801-805) and index.
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ISBN:9781568817231
1568817231